Roadmap

2026-Future

Software and Hardware Matrix, Becoming a Leading Global Web3 Infrastructure

  • Software and Hardware Products Cover the Entire Entertainment Charging Ecosystem

  • TG Mini Program Users Exceed 20 Million, APP Ecosystem Users Over 10 Million

  • Targeting Sales of 2 Million Devices and Achieving $30 Million Revenue by 2026

Q3-Q4,2025

Total Terminal Sales Exceed 1 Million Units

  • Open Global Collaboration for Entertainment Charging Eco-Software and Hardware

  • Achieved $10 Million Revenue with Over 5 Million Users

  • Official Release of Governance Token and Listing on Mainstream Exchanges

Q1-Q2,2025

Launch of New Software and Hardware Eco-Products

  • Pre-sale of Power Banks and Charging Station Products

  • Release of New Applications such as Cyber World and Pixel People Battle

  • Open Collaboration for Entertainment Charging Ecosystem, Achieving $5 Million Revenue

Q4,2024

Launch of Software and Hardware Products for Sale

  • Hardware + NFT Sales Achieve $2 Million Revenue

  • Expansion of Partnerships in Over 10 Countries and Cities

  • R&D of Eco-Chips for Software and Hardware, Collaboration with Mainstream Public Chains

Sept,2024

CyberCharge Product Launch Event

  • Strategic Partnerships Established with Sol, IoTex, and Ton

  • Official Launch of TG Mini Program and AIDOGGY Set Release

  • Global Recruitment Plan for Pioneer Agents

May,2024

Completion of $1 Million Financing

  • Successful Validation of Apple Communication Solutions

  • Completion of DePIN Hardware Design and Software Development

Feb,2024

Project Launch and Operations

  • Core Technical Operations Team Established.

  • Initiation of Software and Hardware Product Development

Dec,2023

Project Preparation and Planning

  • Participation in the Design of the Block Beast Project

  • Research on Entertainment Charging DePIN + Web3 Model

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